﻿module game.gfx.boat;

import game.gfx.basegfx;

enum Width = 24;
enum Height = 32;

enum NumLayers = 1;

enum LayerColorT[NumLayers] LayerColor = [{r: 178, g: 0, b: 255}];

enum LayerPoint[][NumLayers] LayerPoints = [[{x:12,y:0},{x:19,y:7},{x:19,y:11},{x:23,y:11},{x:23,y:21},{x:19,y:21},{x:19,y:31},{x:4,y:31},
    {x:4,y:21},{x:0,y:21},{x:0,y:11},{x:4,y:11},{x:4,y:7},{x:11,y:0}]];